#FLOWER OF THE QUERN SERIES#
To make you understand the extraordinary nature of this island, and to clarify my deeds for you, I left a series of letters around the island.’ I soon realised that this world means much more than an archaeological site and my interests expanded. To simplify it, by the right of the explorer I gave this island a new name, Quern. In manuscripts they refer to this place as the forbidden world, they called it gwan Quer’nelok. ‘When I set foot in this island, I was an enthusiastic archaeologist in search of the remains of an ancient civilisation, the Dulmar. Just around the corner you’ll see a raised bridge with a nearby lever, so pull the lever to lower this half of the bridge, but we’ll have to wait a while before we get to the next half.
Follow the platform through the doorway to reach the Hanging Platform. Head right, past the first small set of steps, and then walk up the second one. For example, we’re currently in the Main Square which will act as the hub of the whole island. This is an essential tool for navigating around the island and I’ll be referring to areas of the game by the names on that map, so pay attention to it. Head on through and you’ll be primed about the Map. Once you’ve done this, click on the space in the door and the item will fit into place and the door with open! Assuming that the square corner is in the top-right of the object: Press the top-left one seven times, press the top-right one twice and the bottom-right one twice as well. Here you’ll see three triangular pegs sticking out that you can rotate by clicking on them. Go into your Inventory with the Q button and then mess around with the Quarter Stone in here by spinning it around to look at its back. This is clearly the missing piece from the nearby door, but it doesn’t seem to want to fit. The glowing arrow will them move to the strange object to your left, so pick it up to obtain the Quarter Stone. Under all the text you’ll find a strange little image, but we’ll get to that shortly. You must cooperate with me for you have no reason or chance to resist.’ Eventually, I will require your assistance in an essential matter. I will grant you the opportunity to study all of my discoveries and examine my wondrous creations. As a matter of fact, you should consider yourself lucky for I wish to share all my knowledge with you. Although I bear responsibility for trapping you in this world, I have no intention of harming you in any way. There should be a glowing arrow pointing at a letter on the table, which you should read. When you’re ready, look for the small table nearby. Once you’ve picked yourself off the ground, have a look around and take a moment to familiarise yourself with the controls. You awake to the sight of a glowing green portal shortly before it closes. Everything has a place and the puzzles proceed in a set order, so just go through the game logically until you exhausted all possible options. This is more-or-less the default option when you’re stuck. When in doubt, try everything on everything else. And there’s no penalty for using them, so Hint away! While these are rather vague, they can sometimes clue you into what you might need to do with the item in question. When you go into the Inventory screen, you can often view hints about the items. You could also have a piece of paper and pen on hand in case you want to write stuff down too, which is also an option. USE IT! I can’t stress enough how useful it can be to not have to run back-and-forth trying to keep information in your head. Shortly into the game you’ll get a Notebook in which you can draw Pictures and add Notes. So if you’re lost and aren’t sure where somewhere is, have a look at the map and it’s sure to jog your memory. The game has a Map, so I suggest that you use it! All the important areas in the game are labelled, and I’ll be referring to those areas as such in the guide. Also, if you don’t want to mess around with the Alt key all the time, you can turn this effect on permanently in the Options.
Pressing the Alt button will make any items or objects that you can interact with glow, which can be very useful for spotting something that you might have missed. They will fill you in on the backstory of the previous inhabitant of the island, as well as offering clues to some of the puzzles that you might encounter. Throughout the game you’ll find a whole bunch of Letters scattered around.
#FLOWER OF THE QUERN FULL#
If you’re looking for some advice to help you with the game, but still want to not see the full guide, here are a few tips that might help.